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Michael Crump

Works @Telerik, Microsoft MVP, Loves working with mobile and wearable technologies

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After returning from //build/ this year the first thing that I did was create a list of both Windows Phone 8 and Windows 8 Sessions that I wanted to watch. The list below is specifically for Windows Phone 8 which I am very excited about as well as Windows 8. All of these sessions are hand picked so you may want to look at the complete list of all the sessions. I’d also like to point out that //build/ had other sessions besides Windows 8 and Windows Phone 8 so go take a look now.

The Session List

Session Abstract

Windows Phone 8: Application Model

Windows Phone 8 dramatically expands the ways in which developers can build applications and games by adding several new programming models and also expanding the application model to support a broader set of developer scenarios. Andrew will explore these in depth and give you the information you need to get started building applications that leverage these features today.

Windows Phone 8: Native C/C++ Game Development

You asked for it and we are in the business of empowering our developers! Now you can build games leveraging the same C/C++ source you leverage to deliver games on other platforms. This session will introduce you to the implementation of native C/C++ programming for building Windows Phone games.

Designing awesome XAML apps in Visual Studio and Blend for Windows 8 and Windows Phone 8

Learn to embrace the design principles of both Windows 8 and Windows Phone by taking full advantage of the rich feature sets offered by the XAML design tools in Visual Studio and Blend. Using these tools we will explore creating and sharing components between apps designing for multiple resolutions and consuming a common design pattern (MVVM). All of this in just one session!

Windows Phone 8: XAML Application Development

Windows Phone has always been about building outstanding apps and games using XAML to design and execute on an outstanding UI layer that integrates tightly with the Windows Phone Design system. In this session Shawn Oster will walk you through what's new for XAML programmers in Windows Phone 8.

How to Leverage your Code across WP8 and Windows 8

Windows Phone 8 is built on the same shared core as Windows 8 and this means that developers have the opportunity to deliver applications to both leveraging much of the same knowledge tools code and assets. In this session we'll walk through the best practices on how to maximize your code reuse in building applications that target both Windows Phone and Windows 8

Windows Phone 8: In App Purchase & Developer Center

In-App purchase is _the_ critical monetization mechanism for developers today on mobile devices and in Windows Phone 8 we've added comprehensive support that open a new world of opportunity to developers. We'll discuss this feature in depth in this session and also talk about our new developer portal all up.

Windows Phone 8: Critical Developer Practices for Delivering Outstanding Apps

Stefan Wick is a Test Manager in Windows Phone working on our development platform and has seen it all. He knows what common problems developers hit when building for Windows Phone better than almost anyone. In this session he'll walk you through the common pitfalls in detail and set you up for immediate success in your own application efforts.

Windows Phone 8: Networking Bluetooth and NFC Proximity for Developers

Networking in Windows Phone 8 has taken dramatic leaps and bounds; developers can now access Bluetooth and leverage NFC to build compelling new applications scenarios. Tim will talk about these in depth and show you how to do this.

Windows Phone 8: Making Money with Your Application on Windows Phone

Microsoft has a long history of building ecosystems in which many partners can build thriving businesses; in this session Todd will talk in depth on what you can do to maximize the money earning potential of your applications on Windows Phone 8

Windows Phone 8: HTML5/IE10 for Developers

Windows Phone 8 includes the powerful IE10 web browser and its web browser control. This means that developers can leverage the full power of IE10 to deliver outstanding experiences either hosted online or in the context of a XAML application. Jorge Peraza will walk you through what's new in Windows Phone 8 and how to maximize the impact of your applications and games that leverage HTML.

Windows Phone 8: Maps Location and Background Execution for Developers

Some of the most compelling applications on the phone are those that leverage maps and location and in Windows Phone 8 we've added the capability for developers to write applications that perform turn-by-turn navigation operations in the background. This session will demonstrate how to use these features and will also talk about the new Maps control.

Windows Phone 8: Performance & Optimization for Developers

Performance continues to be the holy grail that all developers seek to attain no matter what platform you're on. Windows Phone performance expert Oren Nachman will spend this hour walking you through some of the architectural underpinnings of Windows Phone and how they provide you guidance in building a high performing application
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